S Posted March 22, 2023 Posted March 22, 2023 Hello All, I'm interested in doing some terrain development for DCS and wondering what's the best way to get started. I have a couple specific questions: How does one gain access to the DCS Terrain Development Kit (TDK)? If I have LiDAR data, can I compile this data in Unreal Engine and export to the TDK with additional buildings, trees, etc developed in 3ds Max, Speedtree, etc into the TDK? Does anyone have information on becoming a 3rd party developer and selling via the ED shop? I know this is a pretty big operation to get started, but it's something I'd like to do to push my game development skills and potentially make something useful. Up to now, I've done some level design for other games, and I've done a lot of work with LiDAR data for city planning, archviz, and construction visualizations and would like to try to combine those things into some cool terrains for my favorite digital hobby. I'm not promising anything here. I just want to get my feet wet and see if it's something I'll pursue further.
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