some1 Posted May 5, 2023 Posted May 5, 2023 DCS FPS indicator does not detect CPU and GPU limits correctly in VR. It shows "CPU bound" message even if CPU frametimes reported by SteamVR and OpenXR are much lower than GPU frametimes. The game is in fact GPU bound here: And here we're simply at 90Hz refresh limit, still "CPU bound". Hardware: VPForce Rhino, FSSB R3 Ultra, Virpil WarBRD, Hotas Warthog, Winwing F15EX, Slaw Rudder, GVL224 Trio Throttle, Thrustmaster MFDs, Saitek Trim wheel, Trackir 5, Quest Pro
Temetre Posted May 12, 2023 Posted May 12, 2023 I noticed that the framerate always seems a bit lower than the frame-cap, even in the main menu. Also in the upper screen (i imagine the game is paused below) you also got a horrible frametime issue, with regular spikes.
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