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Dear ED!

I haven't done a thorough  search to see if these bugs have been reported before. If they have, then please ignore this post.

I've found a couple of annoying bugs in the ME.

1. FARPS when placed will more often than not have underlying terrain penetrate the surface of the FARP. (Image below)
2. Helicopter Clients cannot be placed as "Parking Hot" or "Ramp" unless the FARP belongs to the same coalition. This is opposite of an airbase where clients can be placed regardless of it's coalition. Only workaround I've found is to place two FARPS on top of each other, each belonging to different coalition. (The coalition will change at runtime anyway, but the client slots will still be there). The reason it's important to have "Parking Hot" or "Ramp" is that it will avoid to a certain degree spawn collisions.

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Edited by Chesster
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