rubbra Posted June 24, 2023 Posted June 24, 2023 (edited) I am not 100% sure, but based on a limited amount of testing, I believe that clients joining a server with F15Es on it require more RAM than those without F15s. e.g. tonight I joined Grayflag Syria with 31 players on, Windows killed DCS because it was using too much RAM. I profiled it, and got to 36Gb of memory allocated just at the Slot screen for Grayflag, after a reboot. I then joined another server with no F15 slots/players, 27 people on it, Syria, also after a reboot, 26Gb of memory allocated, a whopping 10Gb less. I've done similar with Sinai maps and found very similar numbers. The obvious test would be to make a server running a mission with an F15 slot and something else, e.g F16 and have two people join, measure RAM usage. Then repeat without the F15. But as I don't own the F15 and don't fly with anyone that does, that's a hard test for me. MT, VR, Rift S, 32Gb RAM, 1080ti. Never had DCS be killed for using too much RAM before. Grayflag Syria on the last release was using about 24-28Gb for me - I happen to know because I was testing the impact of visibility vs textures. Edited June 24, 2023 by rubbra system specs/VR
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