jfnelson0127 Posted July 7, 2023 Posted July 7, 2023 (edited) Hello, I purchased the Strike Eagle on release and have noticed significant performance issues when I fly it. I play almost exclusively single player on a curved monitor. Generally, I have pretty solid framerates in DCS regardless of aircraft. However, when I fly a single player mission in the Strike Eagle and then attempt to replay that mission, the second game will have unplayably low framerates. Oddly, if I jump to another aircraft and fly a mission and then come back to the Strike Eagle, playable framerates will return. Essentially, I can't fly missions in the Strike Eagle back-to-back and have to jump between aircraft. I do not seem to have this issue with other aircraft, just the Strike Eagle. Is this a known problem or is it unique to me? Are there any recommended fixes? PC details: DCS (multi-threading version) on Steam Windows 10 TrackIR v5 Installed on SSD Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz Desktop Resolution: 3440 x 1440 @144mhz NVIDIA GeForce RTX 3080 - VRAM: 10 MB Driver Version: 536.40 64MB RAM I appreciate any insight you can offer! I have shared a screenshot of my current settings below. My Nvidia control panel settings are all default except for Negative LOD bias, which is set to "clamp". I have turned both vsync (in-game) and GSYNC in Nvidia controls on and off and it doesn't seem to have any impact on the problem. Thanks Edited July 7, 2023 by jfnelson0127
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