WirtsLegs Posted August 18, 2023 Posted August 18, 2023 The WW2 spotlights look great at night, but they are currently somewhat frustrating to include in missions as they will laser across the treetops to illuminate a small fighter at low level and max "range" for the spotlight. This really isn't all that realistic or representative of how they were used in real life. Ideally they would eventually be given a sort of funnel engagement zone only able to attempt to illuminate low targets that are very close but retaining long range on higher targets, however I would propose a much simpler solution for now... Give spotlights the AA min/max altitude functions so mission makers can adjust their engagement altitude. Give them a fire at point function, allow us to trigger essentially a search in an area without having a target there. Make the light stay on when their current target is lost or destroyed but there is another target to illuminate already present, have it sweep to that target instead of light off then on again as if it fully shut down (looks a little weird). 1 and 2 feel like relatively simple compared to other potential solutions, with 3 being a bit of a larger ask i expect. Finally as an aside the spotlights are great at night but in dusk/dawn while its still dark enough for them to engage they look a bit weird (overly bright?) be nice to adjust as well but less of an issue. 1
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