Diablo 1-1 Posted September 6, 2023 Posted September 6, 2023 I was curious if this is something that can be done. Example: Say I create a campaign, depending on the score at the end of a mission, the next mission would be selected based on it. Example would be if they scored a 0, the next mission would have the enemy resupplied. If they scored a 50, the mission would have less enemy units. If they scored 100, the next mission would move on to another objective. Is this something that can be done with the editor? Or do I have to start learning how to script?
Solution Diablo 1-1 Posted September 7, 2023 Author Solution Posted September 7, 2023 Okay well if anyone finds the same issue. Use mission goals and the campaign builder.
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