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Mission based off previous score of last mission


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I was curious if this is something that can be done.

Example: Say I create a campaign, depending on the score at the end of a mission, the next mission would be selected based on it. Example would be if they scored a 0, the next mission would have the enemy resupplied. If they scored a 50, the mission would have less enemy units. If they scored 100, the next mission would move on to another objective.

Is this something that can be done with the editor? Or do I have to start learning how to script? 

 

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