Preacher74 Posted September 20, 2023 Posted September 20, 2023 Does anyone know if it's possible to generate an on-screen message to the player from export.lua or a hook function (ie not from a mission file), using something like a_out_text_delay()?
cfrag Posted September 21, 2023 Posted September 21, 2023 Have you tried dostring_in() with a text like "trigger.action.outText('some text')" as parameter? It may work, but I have never tried it.
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