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Posted (edited)

Currently when you give a unit a target there will be a delay before they fire, basic example go try fire at point with any artillery or MLRS unit, it will take about 3 min before the first round is fired.

Having a delay by default makes sense, but having an option to shortcut that (like a checkbox in fire at point and attack unit/group tasks) would allow us to simulate presighted/planned engagement.

Further in the event that a unit is attacking a point already and you give it a new point VERY close to the first it will still take them 3 minutes to adjust and start firing again, this option would allow us to simulate shifting in fire, creeping barrages and any number of other things

Edited by WirtsLegs
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