SparkyEE Posted October 10, 2023 Posted October 10, 2023 Hello, Hopefully someone can help this new pilot. I've got OpenTrack running with Neuralnet tracker. Seems to work beautifully with my webcam... that is until DCS puts me 'in cockpit', at that time, the opentrack update rate slows to something under 1 frame a second... unusable. I quit out of DCS, and opentrack is very happy again. After countless internet searches, and mucking with "MS Device Association Root Enumerator", and Stableview and AI track... it always acts the same and appears releated to Opentrack. Works fine, unless i'm in-cockpit, when it slows to a super-crawl, then recovers when I'm out-of cockpit. When Opentrack is slow, the FPS of my DCS game is very nice, smooth, fast... It's just Open Track. Any ideas?? Thanks, SparkyEE SparkyEE DCS:F/A-18C, Supercarrier, Persian Gulf, Sinai, Nevada, Syria, Flaming Cliffs 3, Caucuses, Marianas Game PC: Ryzen 5800x, 32GB, Radeon 7800XT, Tobii Eye Tracker, T16000m + TWCS HOTAS, 4k 32" 144 Hz MSI monitor, DCS Server: Ryzen 3600, 48GB, Radeon 6700XT,
SparkyEE Posted October 11, 2023 Author Posted October 11, 2023 FYI.. in case someone else may have this same issue. This problem ended up 'going away' after I did some 'clearing' and 'remapping' of HOTAS axes and buttons in DCS. Not sure what fixed it exactly, but I eliminated all the red (!) in the control settings. OpenTrack much happier now. 1 SparkyEE DCS:F/A-18C, Supercarrier, Persian Gulf, Sinai, Nevada, Syria, Flaming Cliffs 3, Caucuses, Marianas Game PC: Ryzen 5800x, 32GB, Radeon 7800XT, Tobii Eye Tracker, T16000m + TWCS HOTAS, 4k 32" 144 Hz MSI monitor, DCS Server: Ryzen 3600, 48GB, Radeon 6700XT,
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