Darcaem Posted October 15, 2023 Share Posted October 15, 2023 I'm building a sort of persistent sandbox connecting Syria and Sinai maps, where units and values are shared. Building up and modifying Dzsek's awesome script (https://github.com/Dzsek/TimePersistence) I can now start my mission in Syria, play 45min and then switch over to Sinai mission and start at the same time I ended Syria's playthrough and with the same weather preset. I can manually start on the air roughly on the same location having several clients located on different "sectors" Now I would like to be able to start with the same fuel quantity and loadout I had in the previous mission. I've been looking but I don't really know even how to look There is a getFuel() method but I don't find any sort of "setFuel()", I do see there is a moose "UNIT:SetOption(OptionID, OptionValue)" method that sounds promissing, but I cannot find documentation about what OptionID values do we have Any idea or any pointers in some direction? Link to comment Share on other sites More sharing options...
Solution cfrag Posted October 15, 2023 Solution Share Posted October 15, 2023 54 minutes ago, Darcaem said: Any idea or any pointers in some direction? Currently (Oct 23) this is not possible. Maybe it becomes part of the scripting environment later with the Dynamic Environment. One can hope. 1 Link to comment Share on other sites More sharing options...
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