Guest Posted October 16, 2023 Posted October 16, 2023 Hi all, is there a way to stop George firing off rockets continuously? When the TGT is likely to be destroyed by only 1 or 2 rockets, he keeps firing even while the 1st rocket(s) are still in the air, and haven't had a chance to destroy the TGT. ED- Could we make these the same as Hellfire's please, as in- George waits to see if the 1st Hellfire has destroyed the target, before firing again? Cheers. '52
corbu1 Posted October 17, 2023 Posted October 17, 2023 You let George AI fire rockets as CPG? Rockets need aiming by the pilot controlling the AC’s nose on the target. So I also fire the rockets as pilot from the back seat. 1 DCS Version: 2.9.15.9408 Modules: UH-1H - SA342 - KA-50 BS3 - MI-24P - MI-8MTV2 - AH-64D - CH-47F - OH-58D - UH-60L(Mod, n.i.) - OH-6A(Mod, n.i.) - A-10CII - F-16C - F/A-18C - AJS37 - F-14 - MiG-21bis - JF-17 - Mirage F1 - MiG-29A - (prepurchase) - FC2024 -Combined Arms - Supercarrier - NTTR - Normandy2.0 - Channel - Persian Gulf - Syria - SA - Sinai - Afghanistan - Kola - Iraq - Cold War Germany — Waiting for: BO-105 - AH-1G/F(Mod) DCS-Client: 9800X3D, 64GB 6200, RTX3090, 1TB M2 NVMe(win10), 4TB M2 NVMe(DCS), VR VivePro2, PointCTRL, VaicomPro, Wacom Intuos S with VRK v2Beta DCS-DServer: 11600KF, 64GB 3600, GTX1080, 1TB M2 NVMe(win10), 2TB M2 NVMe(DCSDServer), DCS Olympus Simpit: NLR Flightsim Pro Cyclic: TM Warthog Grip with 30cm Extension + VPforce Rhino FFB FW Stick: TM Warthog Grip and Base, Throttle: TM Warthog Pedals: Komodo Sim. with Dampers Collective: VPC Rotorplus+AH-64D Grip Other: NLR HF8, Buttkicker (3*MiniConcert), TotalControls AH64D MPD‘s and EUFD, Alain Dufour’s AH-64 TEDAC, TM MFD, Streamdecks (1*32,3*15,1*6), VPC CP#1
Guest Posted October 18, 2023 Posted October 18, 2023 On 10/17/2023 at 1:26 PM, corbu1 said: You let George AI fire rockets as CPG? Rockets need aiming by the pilot controlling the AC’s nose on the target. So I also fire the rockets as pilot from the back seat. Hi corbu1, I sure do. He's not that bad at it really. I still have to line up the aircraft of course, but as soon as it is, he shoots. He just wastes too many at the moment, not waiting till the 1st ones hit (or not). Have a good one. '52
runer Posted October 20, 2023 Posted October 20, 2023 You can adjust how many rockets are fired per salvo by pressing George right. Same with the gun.
travissgrey Posted October 22, 2023 Posted October 22, 2023 Il 17/10/2023 at 01:30, Gunslinger52 ha scritto: George waits to see if the 1st Hellfire has destroyed the target, before firing again? Honestly i don't understand this part. George doesn't launch Hellfires when he wants unless he is in free fire mode.
Guest Posted October 23, 2023 Posted October 23, 2023 On 10/20/2023 at 7:34 PM, runer said: You can adjust how many rockets are fired per salvo by pressing George right. Same with the gun. Yes you can for sure. It's not that. It's that he doesn't wait to see if the 1st Salvo kills the target before firing again 17 hours ago, travissgrey said: Honestly i don't understand this part. George doesn't launch Hellfires when he wants unless he is in free fire mode. Correct, Same with all weapons. He just doesn't fire subsequent Hellfires BEFORE he had seen the damage the 1st one has done
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