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George RKT firing rate


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Posted

Hi all,

is there a way to stop George firing off rockets continuously?  When the TGT is likely to be destroyed by only 1 or 2 rockets, he keeps firing even while the 1st rocket(s) are still in the air, and haven't had a chance to destroy the TGT.  

ED- Could we make these the same as Hellfire's please, as in- George waits to see if the 1st Hellfire has destroyed the target, before firing again?

Cheers. 

'52 

Posted

You let George AI fire rockets as CPG? Rockets need aiming by the pilot controlling the AC’s nose on the target. So I also fire the rockets as pilot from the back seat. 

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Posted
On 10/17/2023 at 1:26 PM, corbu1 said:

You let George AI fire rockets as CPG? Rockets need aiming by the pilot controlling the AC’s nose on the target. So I also fire the rockets as pilot from the back seat. 

Hi corbu1,

I sure do.  He's not that bad at it really.  I still have to line up the aircraft of course, but as soon as it is, he shoots.  He just wastes too many at the moment, not waiting till the 1st ones hit (or not).

Have a good one.

'52

Posted
Il 17/10/2023 at 01:30, Gunslinger52 ha scritto:

George waits to see if the 1st Hellfire has destroyed the target, before firing again?

Honestly i don't understand this part. George doesn't launch Hellfires when he wants unless he is in free fire mode.

Posted
On 10/20/2023 at 7:34 PM, runer said:

You can adjust how many rockets are fired per salvo by pressing George right. Same with the gun. 

Yes you can for sure.  It's not that.  It's that he doesn't wait to see if the 1st Salvo kills the target  before firing again

17 hours ago, travissgrey said:

Honestly i don't understand this part. George doesn't launch Hellfires when he wants unless he is in free fire mode.

Correct,  Same with all weapons.  He just doesn't fire subsequent Hellfires BEFORE he had seen the damage the 1st one has done

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