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Posted (edited)

Now in multiplayer (GS server), with everything at maximum,...
...with DLSS Quality...

...anti-aliasing transparency
supersample 2x

Screen_231203_081650.jpg

Screen_231203_081657.jpg

...over city...

Screen_231203_082149.jpg

Captura de tela 2023-12-03 083331.png

 

...and now, keeping all settings max, but with MSAA 4X...

...with anti-aliasing transparency
supersample 2x

Screen_231203_083709.jpg

Screen_231203_083905.jpg

Screen_231203_083945.jpg

Screen_231203_084025.jpg

Captura de tela 2023-12-03 083730.png

Captura de tela 2023-12-03 084009.png

Edited by Nazgûl
  • Like 1

LOMAC, FC, DCS, AV-8B, F/A-18, F-16, AH-64, Super Carrier, Persian Gulf, Syria, Kola.

i7 12700K, 4070 Ti PNY XLR8 OC, 64 RAM DDR4 3200, B660M Aorus Pro, 1T NVMe Kingston Fury Renegade (DCS), 1T NVMe Kingston NV2 (OS), ASUS QHD 31,5" VG32VQ1B, VKB Gladiator Pro (metal gimbal) + Kosmosima grip, CH Pro Throttle, TIR 5.

 

Posted

Awesome thanks for the update. Glad your system is running great. Looking good 👍

  • Thanks 1

Motherboard: MSI MPG X570S EDGE MAX | CPU: AMD Ryzen 9 5900x OClocked| GPU: Nvidia GeForce GTX 3080 Ti | RAM: 64 GB DDR4 @ 3600 MHz | OS: Win 11 64 bit | M.2 SSD 1TB Samsung 970 EVO +

Posted (edited)

Thanks dude! 🍻

 

..continuing the analyzes (with each group of photos I improve the way of showing the data kkkkkk...now with MSI Afterburner)

The images below were taken today, Sunday afternoon on the French 4YA server. It was good because the server had a stormy weather setting, with a lot of rain. So it was good to force VGA (rain consume a few fps too).

The settings were all at maximum, using DLSS Quality, 4070 Ti, and 1440p, in Syria map...and anti-aliasing transparency
supersample 2x.

The lowest FPS was flying the AH-64 in a dense region of objects and FLIR and TADS on... and a lot of rain ⛈️. However, overall, the numbers were good, even flying in bad weather, keeping 90/100 fps.

The CPU and GPU temperatures were practically the same, very low (50ºC), with 25ºC room temp.

The server required a lot of RAM too, using 12GB of VRAM and 40GB RAM almost all the time.

 

Sorry for the number of photos, but they are for you to take a quick look and find out a little more about the performance of the 4070 Ti in DCS, something that is difficult to find.

I will continue with the tests. So more photos will come 🤭

 

Seeya!

18.jpg

...over city, FLIR and TADS on...

17.jpg

TADS on...

16.jpg

...all off...

15.jpg

14.jpg

13.jpg

12.jpg

11.jpg

TADS and FLIR on...

10.jpg

9.jpg

8.jpg

7.jpg

...the island...

6.jpg

5.jpg

4.jpg

TGP on...

3.jpg

2.jpg

1.jpg

Edited by Nazgûl
  • Thanks 1

LOMAC, FC, DCS, AV-8B, F/A-18, F-16, AH-64, Super Carrier, Persian Gulf, Syria, Kola.

i7 12700K, 4070 Ti PNY XLR8 OC, 64 RAM DDR4 3200, B660M Aorus Pro, 1T NVMe Kingston Fury Renegade (DCS), 1T NVMe Kingston NV2 (OS), ASUS QHD 31,5" VG32VQ1B, VKB Gladiator Pro (metal gimbal) + Kosmosima grip, CH Pro Throttle, TIR 5.

 

Posted (edited)

One more test.

Today, again in multiplayer, 4YA server. However, instead of using DLSS, I used MSAA at 4x (all settings in max). Again, the fps were lower especially when in the AH-64 with the FLIR and TADS turned on, over cities, or when in the F-18 with the TGP turned on.

ps: anti-aliasing transparency supersample 2x

Captura de tela 2023-12-04 201152.jpg

Captura de tela 2023-12-04 201234.jpg

Captura de tela 2023-12-04 201409.jpg

TGP and ground radar on...

Captura de tela 2023-12-04 202346.jpg

TGP on...

Captura de tela 2023-12-04 203001.jpg

Captura de tela 2023-12-04 204212.jpg

...over city...

Captura de tela 2023-12-04 204501.jpg

Drop fps due to TGP turned on...

Captura de tela 2023-12-04 204719.jpg

Captura de tela 2023-12-04 205904.jpg

Captura de tela 2023-12-04 220738.jpg

...over city...

Captura de tela 2023-12-04 221241.jpg

TADS on...

Captura de tela 2023-12-04 221309.jpg

TADS and FLIR on...

Captura de tela 2023-12-04 221341.jpg

Captura de tela 2023-12-04 222554.jpg

Captura de tela 2023-12-04 223247.jpg

(room temperature: 23ºC)

Captura de tela 2023-12-04 224833.jpg

Captura de tela 2023-12-04 224921.jpg

Seeya!

Edited by Nazgûl

LOMAC, FC, DCS, AV-8B, F/A-18, F-16, AH-64, Super Carrier, Persian Gulf, Syria, Kola.

i7 12700K, 4070 Ti PNY XLR8 OC, 64 RAM DDR4 3200, B660M Aorus Pro, 1T NVMe Kingston Fury Renegade (DCS), 1T NVMe Kingston NV2 (OS), ASUS QHD 31,5" VG32VQ1B, VKB Gladiator Pro (metal gimbal) + Kosmosima grip, CH Pro Throttle, TIR 5.

 

Posted (edited)

4YA server, MSAA 2x, thunderstorm.

ps: anti-aliasing transparency supersample 2x.

Over Beirut 60 FPS. In the surroundings, 80/90 FPS.

Captura de tela 2023-12-06 232556.jpg

TADS on...51 FPS.

Captura de tela 2023-12-06 232642.jpg

FLIR and TADS on...43. Pushing the 4070Ti in the most hard scenarios. 

Captura de tela 2023-12-06 232714.jpg

Captura de tela 2023-12-06 232823.jpg

In general, I have noticed that MSAA 2x has given between 15% and 20% more performance than 4x, and DLAA (without DLSS) between 30% and 35%.
When I use DLAA I prefer not to use DLSS because I think it is less blurry than using DLSS.

 

Edited by Nazgûl

LOMAC, FC, DCS, AV-8B, F/A-18, F-16, AH-64, Super Carrier, Persian Gulf, Syria, Kola.

i7 12700K, 4070 Ti PNY XLR8 OC, 64 RAM DDR4 3200, B660M Aorus Pro, 1T NVMe Kingston Fury Renegade (DCS), 1T NVMe Kingston NV2 (OS), ASUS QHD 31,5" VG32VQ1B, VKB Gladiator Pro (metal gimbal) + Kosmosima grip, CH Pro Throttle, TIR 5.

 

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