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Posted

I5 12600, 3080 and openxr G2.

DLSS on

SSS on/off

In Persian Gulf 70 fps and all is smooth, but in Sirya i have 50 fps and i have stuttering...

SP or in Grayglaf server dont change... Sirya have stuttering with high fps...

 

Someone have solution?

Posted (edited)

Hi,

 

would you like to give us some more details about your DCS and VR setting and the hardware you are using?

That would be helpful. Thank you.

Do you play with the OpenXR Toolkit? Try to reset or disable it. Or install it and enable Motion Reprojection.

70 FPS are a way too low to get a good result without MR.

But that's all only a guessing from me. We need more information. 😉

 

 

Edited by Nedum

CPU: AMD Ryzen 9800X3D, System-RAM: 64 GB DDR5, GPU: nVidia 4090, Monitor: LG 38" 3840*1600, VR-HMD: Pimax Crystal/Super, OS: Windows 11 Pro, HD: 2*2TB and 1*4 TB (DCS) Samsung M.2 SSD

HOTAS Throttle: TM Warthog Throttle with TM F16 Grip, Orion2 Throttle with F15EX II Grip with Finger Lifts

HOTAS Sticks: Moza FFB A9 Base with TM F16 Stick, FSSB R3 Base with TM F16 Stick

Rudder: WinWing Orion Metal

Posted (edited)

Update: Marianas map. 85 FPS and Stuttering.... I dont use toolkit

 

In Nvidia real time fps i have 85 fps but 21-25 99%fps

Edited by linside
Posted (edited)

I aswell get high fps and stutters in multiplayer, much more noticable on other aircraft when flying formation.. No upscaling, DLAA and sharpening 0.5. Other than that no change in settings compared to 2.8, where I had some stutters but nothing like this. Ping on both me and my FL was about 35

Edited by Willdass

https://www.youtube.com/@Willdass

Setup: VPC Warbrd with TM F/A-18 stick on 10cm extension, Realsimulator FSSB-R3 MK II Ultra with F16SGRH grip, Winwing Super Taurus throttle, SimGears F-16 ICP, Winwing Combat and Take Off Panels, TM TPR Pendular Rudders,  3x TM Cougar MFD's, Simshaker Jetpad, Wacom Intuos S for OpenKneeboard.

 PC: RTX 4090, Ryzen 7 5800X3D, 64gb RAM 3600mhz, Varjo Aero, HP Reverb G2, Meta Quest Pro

 

Posted

That is already a known issue. Take a look at the patch notes:

 

Known Issues - Hotfix planned

  • Objects moving at speed may begin to jitter after some time in mission
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