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Moose Core"InitRepeat Engine ShutDown()" not working in my mission,need help


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I try to use moose to let a group of two F16s and a E2 AWACS TO from the field and respawn when they shut off engines after landed

Both of F16s and AWACS are able to spawn but without respawn after shut off codes↓↓

local Group_Spawn = SPAWN:New("E2D")
Group_Spawn:InitLimit(1, 99)
Group_Spawn:SpawnScheduled(10,0)

 E2D = SPAWN:NewWithAlias("E2D")
 E2D:InitLimit(1 , 99)
 E2D:InitRepeatOnEngineShutDown()


local function Scheduler()
     
  E2D:SpawnAtAirbase( AIRBASE:FindByName( AIRBASE.Sinai.Cairo_West ), SPAWN.Takeoff.Hot )
  
  return timer.getTime() + 30
end

timer.scheduleFunction(Scheduler, nil, timer.getTime() + 1)

--------------------------------------EAF-F16-------------------------------------------------

local Group_Spawn = SPAWN:New("EAF")
Group_Spawn:InitLimit(2, 99)
Group_Spawn:SpawnScheduled(10,0)

 EAF = SPAWN:NewWithAlias("EAF")
 EAF:InitLimit(1 , 99)
 EAF:InitRepeatOnEngineShutDown()


local function Scheduler()
     
 EAF:SpawnAtAirbase( AIRBASE:FindByName( AIRBASE.Sinai.Fayed ), SPAWN.Takeoff.Hot )

return timer.getTime() + 30
  
end

need help with this 😞

 Script-AWACW-CAPF16.luaLUA TEST Sinai.miz

  FL KH0000 Block.II  SQN FL:VF-0 of Fly to A&E  2023s2EQ31.png徽章logo3.jpg

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