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Posted (edited)

In this video I approach the F-16C from the backs. He flies straight. After first shoots fired from too far (which miss and he does not notice) I approach further and start shooting. 

The battle damage report indicated the hits, yet the airplane accelerated with no hindrance.

I am not the best possible shooter around here, but he was flying straight, so even an anti-talent like me should have damaged him.

Can you please check number of hits and locations?

Why did not any of the fuel tanks ignite? (he was most likely pretty close to full).

If he was hit in the engine, why did not he slow down instead of accelerating?

The trk file at the following link:

https://drive.google.com/file/d/1Rxax6-s0QufE4FXLlHAa4cs5PhMQskQz/view?usp=drive_link

Edited by okopanja

Condition: amber

  • okopanja changed the title to Potentional problem with damage model of F-16: despite getting 30mm rounds airplane accelerates
Posted (edited)

Added video was generated from trk file.

Around 01:04 starts really funny part. I would say he receives multiple 30mm rounds in the left wing and engine. Yet all of a sudden he accelerates and maneuvered  as if no hit has occurred.

He

Edited by okopanja

Condition: amber

Posted

1. video was created with commands overridden  and zoomed in to take a close look what goes on. I have zoom setup so I see all instruments normally, and I activly avoid using the zoom outside of cockpit.

2. I tried to replicate against AI in local network and on server. F-16 AI blows up after 2-3 30mm shells.

3. I will try with friend to replicate against human in network. Likely this is not the damage model, presently main suspicion is the network desync (120ms ping to that server). Still even then he should have suffered significant damage. My theory is that after initial animation of damage and BDA report the game decided he was not hit (I guess the client reconciles at some point with server/other client), hence he continued accelerating.

I had more extreme examples in the past where the aircraft was burning and going down to the ground, only that few seconds later it would jump up into vertical with no smoke. I am pretty sure others experience this as well, and this might not be related even to the aircraft (except that perhaps flanker is more affected due to the lower density of shells).

I will report back the findings. Also I am thinking how to induce the 120ms ping for me, while my friend should ideally have low ping.

Please correct the label: this was against the human.

Condition: amber

Posted

Attempted with induced delay up to 1 second and AI, unable to reproduce. I will need to try this against human, likely the opportunity will be in 10 days.

Condition: amber

  • okopanja changed the title to Unable to hit straight flying target: despite getting 30mm rounds airplane accelerates
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