Jump to content

Recommended Posts

Posted

1) Where would I go to edit a static structure/building's burn time and flame size?

 

I have been through the StructTable.sht countless times and have experimented with the "fire = (?, ?)" values associated with the different structure files and have done the same for their corrosponding "... _crush" files without success.

 

 

2) How am I able to add the shockwave effect (as seen in the static object "Tank" explosion) to another object or vehicle?

 

I have successfully replaced the "... _crush" .cmd and .LOM files (Bazar\terrain\structures\High) of several structures with the "Bak_crush" file used for the "Tank". I have also added the line "expMass = 0.2" to these other buildings and still no luck.

 

 

3) Is it possible to replace an "active" ground vehicle's explosion effect with the much more explosive effect of the static ground vehicles?

 

It would be nice to keep the same initial burning effect of the ground vehicles followed by this larger explosion.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...