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Posted

I was hoping to use the quest 3's hand tracking with this game and a couple of finger mice however the hand tracking has an innate jitter which combined with my realworld tremors makes it unusable for most things.  I can get good enough tracking using the hand controllers since their added jitter is fairly minor and can strap them to the back of my hands so they do not interfere with the controls.  This however means that the left controller is on my right hand and vice versa.  This is reasonable enough, but it means my hands are "backward" when interacting with the cockpit which is a minor annoyance.  Is there any way to flip the hand models around, so that it puts the right hand model on your left hand and vice versa?

Posted

Would switching the controller buttons in Oculus settings under accessibility work? You can remap the buttons and swap sticks left and right.

Meta Quest 3, Intel i9-10900K, EVGA 3080Ti FTW3, Corsair 64GB DDR4 3200, ASUS ROG Strix z-490-E Gaming, Samsung 990 Pro 2TB M2 NVME Windows 11 Drive, Samsung 970 EVO Plus 2TB M2 NVME Game Drive

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