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Posted (edited)

In single player, if a target jams after launching an AIM-120, the missile will proceed on its lofted trajectory and intercept it. In multiplayer it seems to be hit or miss (no pun intended). Sometimes it will do what it does in single player, other times it will go dumb. My question is, what is actually supposed to happen if a target jams after launch? Will the missile do what it does in game now or will it switch to HOJ mode and or guide on the targets last known computed position at intercept (much like when a track/lock is broken before pitbull)? 

Jam After 120 Launch.trk

Edited by DCS FIGHTER PILOT
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