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Here's a little graphic I made that explains the flight mechanics of an AI aircraft depending on it's mission editor waypoint type chosen.

I've also included a K.I.S.S. or TLAR rule of thumb for how to easily calculate your lead turn distance to commence your turn.

nullCheers,

Backy 51

image.jpeg

  • Like 4

I don't need no stinkin' GPS! (except for PGMs :D) :pilotfly:

[sIGPIC][/sIGPIC]

 

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