TRYZENTHAL Posted May 20, 2024 Posted May 20, 2024 I have this problem someone help me I have the following problem, I took out the flir pod and I want to use it as a static object but when I put it in the editor it doesn't look good if it doesn't look sunken, does anyone know how to get it afloat and make it look complete? I want to make the bombs and I can to use it in the hangars as seen in the image From what I see, it would be a matter of modifying the note scripts if I'm not mistaken but I don't know if we have to make a new one or touch any of the game's internals
TRYZENTHAL Posted May 20, 2024 Author Posted May 20, 2024 I already put it as a load, including its minimum and maximum weight, but I need to make it float and rest on land or another object.
seabat Posted May 20, 2024 Posted May 20, 2024 It looks like you need to adjust the x, y, z coordinates on your object. Based on your pictures the connection point is at the top of the flir pod is set to attach to a pylon ie: at the top of the pod. To use it as a static the connection point needs to be lowered to the bottom. Unfortunately I am not sure if the connection point needs to be changed in the edm or if it can be changed in the weapons call out lua as I never tried to do what you want. seabat 1
Solution TRYZENTHAL Posted May 20, 2024 Author Solution Posted May 20, 2024 Yes, thanks for the info, I'm removing the edms from the game, so what I thought seemed fine, I'll leave it because I find it strange to modify the edms in the game, thanks for your help.
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