Alpha Posted May 23, 2024 Posted May 23, 2024 (edited) Excellent Module and it feels very much like the real thing! With Sight-Mode Air-Air the LCOSS should indicate the locked Target Position, it currently stays fixed at RBL. Was used like a "poor man´s TD-Box" in real life. Caveat: I never flew the -E, but this is true for the -F, which is pretty close to an -E, systems-wise. Please check with -E SMEs. Great Job, Heatblur! Edited May 31, 2024 by HB_Painter Classification of Bugs and User reports 1 1
Zabuzard Posted May 27, 2024 Posted May 27, 2024 The LCOSS in the -E will not stay on the target. Instead, it corrects for the targets range and your own maneuvering. You have to put the pipper on the target, lead for the targets vector, stabilize for a second and then shoot the gun.
Alpha Posted May 27, 2024 Author Posted May 27, 2024 (edited) My bad - forgot to mention that i´m not talking about Guns but missiles. Guns is fine, it computes the solution as it should. The problem is when using Heat/Radar (i.e. Missiles). What it should do is point the LCOSS to the targets location (that´s why we called it "poor man´s TD-Box"), obviously without any lead-calculation etc. It currently just stays at Radar bore. Easy Example: Have a 2ship in front, line abreast with good spacing. Have a sparrow selected, lock up one of those jets. The LCOSS should point to the one you have locked with the radar. This is definately true for the F-4F, I re-checked with other former F-4F Pilots as well. As we never flew the -E we´re pretty sure it should do the same thing - but obviously can´t say with 100% certainty. Hope this helps. Edited May 27, 2024 by Alpha 1
Zabuzard Posted May 27, 2024 Posted May 27, 2024 I am not aware of such behavior in the E.Perhaps in the DMAS and not the DSCG, would need to check.
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