DreamingInfraviolet Posted May 26, 2024 Posted May 26, 2024 Hello! So one of the major issues with aircraft start-up in DCS for me is that there's absolutely no point doing most of the startup checklist items, or doing the startup checks. You know for a fact what position each switch will be in, and that there will not be any failed systems. This means that the startup procedure usually consists of just doing the absolute most basic startup flow of igniting the engines and leaving. Feature Request Provide an option to: Have a non-zero chance to have switches in their non-default positions. This will actually give players a reason to go over the startup checklist, and make startup way more interesting instead of just flipping the ignition switch. Maybe provide a non-zero chance of random systems being broken or degraded on startup. e.g. the pitot heat might be broken, and automatically fixed on doing the pitot ground check. I understand that this might need some work (e.g. voice lines for when a fault is found) so this might not be as viable as just random switch positions. I understand that not everyone will be interested in these options, but for some of us it will give us a reason to understand the plane systems more, and make the experience way more realistic and interesting. Aircraft have checklists, ground checks, and many redundant systems for a reason, but most aircraft in DCS provide absolutely no reason to use any of it. So would be really cool if F4 provided at least some switch randomisation to make it way more interesting :)
Solution Zabuzard Posted May 26, 2024 Solution Posted May 26, 2024 Hello, thanks for your request.This feature already exists in the Phantom, but was temporarily removed for release to fix some bugs in it. It will come back soon, cheers :)
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