treg12 Posted May 28, 2024 Posted May 28, 2024 (edited) it seems like the new Jester UI stuff is too much work load for that simulation (Jester seems less confused in more simple situations) ... want F14 Jester back ... "lock enemy ahead" > "yes sir"/done ... "lock friend ahead" > "yes sir"/done ... simple key bindings. Mr. "no, can´t comply" is nearly useless in A-A w/ Sparrows. Sometimes it works fine, mostly not. (hope the F4 Jester stays out of the F14 cockpit) Edited May 31, 2024 by HB_Painter Classification of Bugs and User reports 1 1
Goofy12 Posted May 28, 2024 Posted May 28, 2024 I just switch Jester off when going into a dogfight…also helpfull to get rid of him when using the PAVETACK pod….
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