nikoel Posted May 30, 2024 Posted May 30, 2024 (edited) Hey team Have a look at your Syria BVR Mig21 mission. I can pretty much reproduce this problem every time. Jester ignores requests to scan at the same level (calls out a bandit at 7000ft even though I told him to scan narrowly straight ahead at the same level ~20,000ft Does not spot either of the targets that he is actually supposed to see (aka aimed at) until very close (well within visual distance) even though I pointed him straight at them. Once he sees them, often he focuses but unable to lock, focus menu has two targets, lock menu has none. Jester context presses also are fruitless About a quarter of the time Jester tries locking thin air multiple times instead of any of the bandits Inconsistency. Can only reliably fire Aim7 if I established the lock myself. Sometimes works with jester but usually does not even when establishing locks in the same aspects and speeds After the potaeto count-down, telling player to shoot whilst clearly outside of range is very Jester thing to say. Wrong, but probably correct as is Jester's dogfight radius is set too close. What I mean by that is that his bandit callouts stop mid way through the dogfight and only resume when the bandit gets very close again Jester does not call out speed during dog fights. He does this in the F14 though jester is worse than useless .trk jester is worse than useless 2.0 .trk Edited May 31, 2024 by nikoel 1 2
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