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Jester Focusing, unable to lock (even with radial menu), Bandit callout radius too small and a few other issues


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Posted (edited)

Hey team

Have a look at your Syria BVR Mig21 mission. I can pretty much reproduce this problem every time. Jester ignores requests to scan at the same level (calls out a bandit at 7000ft even though I told him to scan narrowly straight ahead at the same level ~20,000ft

Does not spot either of the targets that he is actually supposed to see (aka aimed at) until very close (well within visual distance) even though I pointed him straight at them. Once he sees them, often he focuses but unable to lock, focus menu has two targets, lock menu has none. Jester context presses also are fruitless

About a quarter of the time Jester tries locking thin air multiple times instead of any of the bandits

Inconsistency. Can only reliably fire Aim7 if I established the lock myself. Sometimes works with jester but usually does not even when establishing locks in the same aspects and speeds

After the potaeto count-down, telling player to shoot whilst clearly outside of range is very Jester thing to say. Wrong, but probably correct as is

Jester's dogfight radius is set too close. What I mean by that is that his bandit callouts stop mid way through the dogfight and only resume when the bandit gets very close again

Jester does not call out speed during dog fights. He does this in the F14 though

jester is worse than useless .trk

jester is worse than useless 2.0 .trk

Edited by nikoel
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