HR-Crumble Posted July 6, 2024 Posted July 6, 2024 Hi all, I am still seeing the same two ground AI issues from a few years now although it has sporadically worked in that time frame. Bug 1 (making ground units loop their route): When setting AI in advanced WP 'GO TO WAYPOINT' the units take a straight line for each waypoint and do not follow the road even though each WP and starting WP is set to on road. Doesn't matter the unit type or coalition etc. There the fix is to ensure the last WP is back at the beginning of the units path to make the distance from last to first WP as short as possible. Bug 2 ()ground units stopping after returning to WP0: In connection with the above - when you set the last WP in advanced WP 'GO TO WAYPOINT' to WP:0 it gets to its original route starting position and just stops.
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