Squeaky_B Posted July 15, 2024 Posted July 15, 2024 Hi, I had a look but couldn't see this issue posted (apologies if I've missed it) Scenario I have a mission, where an AI helicopter attacks a target. Once empty, it proceeds to its next waypoint, which is set to LandingReFuAr with a 5minute wait. The AI helicopter lands, parks, and shuts down and the pilots exit. After 5 minutes the pilots get back in and taxi's and takes off and goes to its next waypoint. At this final waypoint it switches back to the attack waypoint. Issue When the heli lands it does not rearm or refuel, and continues its route, with the fuel and weapon quantities it landed with. What I've tried? I've tried the same setup with the AH-64D full fidelity module and also the AI only AH-64D and the issue is present with both. Additionally I've tried with the Ka-50 III and the same issue persists. I've tried using Planes and it functions as intended. Issue appears to only be present with AI Heli's. I can workaround this by adding late activation AI, however I'm trying to create perpetual ambient units that will continue this loop regardless of how long the player stays within the mission. Happy to provide any further info if needed or happy try anything else to figure out the problem. AH64(FF)-Rearm Issue.trk AH64D(LF)-Rearm Issue.trk KA50-Rearm Issue.trk Spoiler
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