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Posted (edited)

Hello

I would test this myself if I had the room on my "DCS" SSD but I can't yet.

So I'm asking here, you say this is your last map technology then are the trees still indestructible and any units below or behind still fully protected ?
If they are, forest and trees are just "eye candy" and can't be used like they would in real life to try to hide ground units, can't you create either an animation of trees touched by weapons or simply have some part of the weapon's effect affecting units below or behind those trees in a predefined circle around the impact ?
Thanks for your answer.
I know this is a tricky one. I just want to know first.

Edited by FlankerD
More explanation for my question.

The one and only ... "Flanker-D" :doh:

Asus Rampage III Extreme, I7 980x, 6Gb Corsair DDR1866Mhz, 2*580GTX SLI, SB X-Fi Titanium, SSD OCZ & HDD WD Raptor 10kt/mn

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