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FC2024 FUN PACK - Flaming Cliffs Practice Sandbox [all FC aircraft, SP/MP]


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Posted (edited)

V.20240730

Download: ED User Files

Your Flaming Cliffs 2024 planes have arrived and assembled outside, ready to fly. All planes are fueled and armed, the only thing they need is you in the cockpit. So suit up and strap on, pilot!

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Features

Ogle at all your aircraft
Once you are inside your cockpit, take a good look around. The airfield is populated with aircraft that you can jump in - you own them all (well, except the Hercs). So taxi by those planes carefully, and enjoy the view of the other planes that you own. 

Landing Practice
Senaki Kolkhi's 09 is marked with blue smoke for landings. There is another blue smoke marker on the 5 mile final approach point. To practice landings, take off, turn around and then position yourself over the 5 mile final to set up for nice, easy landings.

Additionally, when touching down inside the touch-down zone, your landings are automatically rated, giving you details on quality, speed, run length, etc. "Touch-down zone", you say? Switch to F-10 Map view, look for the green rectangle on Senaki's 09.

Logbook ("persistent" -- if you want it to be)
What good is a practice ground when you have nothing to show for later? The Fun Pack logs all your flights per type: total time, landings, departures, "super-marginal landings", start-ups.
And it saves that data to your permanent storage ('persists') if you "de-sanitize" your DCS. This is entirely optional, and requires some work on your side that I'm too lazy to detail here. Perhaps Google it.

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Air-to-Ground Practice
Taking off from Senaki's 09 and fly that heading until you see red smoke. In the field south of the smoke marker, a number of vehicles await your destruction. They will NOT fire back. At any time you can re-spawn all ground targets with the Communication-->Other-->Ground Targets menu. Note that target positions for all vehicles change each time that they spawn

Air-To-Air Practice
Should you want to practice your air-to-air combat prowess, you can call up as many enemy fighters from a selection of 12 fighters as you like. Be advised that these enemies will engage you, and most of them have missiles. To have an enemy appear north of Senaki Kolkhi, go to Communications-->Air-to-Air and choose the era and type. You can spawn as many enemies as you dare.
I recommend that you re-arm your aircraft for CAP should you engage into air-to-air combat. Most aircraft are configured for ground attack by default.

Multiplayer:
FC Fun Pack uses "stopGap". If you experience planes crashing on startup, you should install 'stopGapGUI' on your server (only server) to work around a DCS synchronization bug.
Multiplayer supports dynamic player spawns for both sides, any plane with any armament. Red players spawn from Kutaisi.

Enjoy,

-ch

Edited by cfrag
  • Thanks 3
Posted

Update v.20240730 - "Landing commentary & Logbook"

You wanted it, you got it: This small update brings two QoL additions:

  • Tower-rated Landings: land inside the touch-down zone of 09, come to a full stop, and Tower will tell you what they think about your landing.
  • Logbook - the mission automatically keeps a log of your start-ups, departures, landings and, uh, lawn dart actions. This logbook can be saved to disk if you allow DCS to do so. 

Enjoy,

-ch

 

Posted

Update 20240803 - Carriers and more

Ok, I admit it. I completely forgot that the Su-33 is a carrier capable craft. I have added a carrier and two carrier-based Su-33 so you can hop off (make sure you read the docs on how to get a fully loaded Su-33 off the deck, else you go in for a drink) and trap on a Russian carrier. Also by popular demand: I added two operator slots so those of you who own CA can drive a car among your planes and inspect them from close up

Summary of Changes

  • Added Russian Carrier and carrier-bases Su-33
  • (requires CA) two operator slots to drive cars around Senaki Kolkhi

Enjoy, 

-ch

 

  • Thanks 1
  • 2 months later...
  • 1 month later...
Posted (edited)

Update 29241207 - Fog by the menu!

You now can set the level of fog from the communications->other menu. Want to try your hand at landing the tiger at 'pea soup' visibility? Now you can!

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Enjoy,

-ch

 

Edited by cfrag
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