Im_TheSaint Posted August 9, 2024 Posted August 9, 2024 (edited) After speaking to a few dozen people, im prett confident in saying that the new dynamic slot system is a failure from a performance standpoint. It crashes peoples games. Its performance tax is insane. Even people with astonishing PCs have massive stutters during the slot select screen. It's sort of game breaking. I found that deactivating the amount of loaded modules helps immensely. However this isnt scalable. If I have 3 active modules the slot system loads fine, if I have 6 it doesn't. Thats practically unscalable as most long term players use a dozen modules. And obviously doubling the amount of active modules - ergo doubling the amount of dynamic slots on the map - should not cause game crashing. A 10 fold increase should, but merely doubling? Do you understand what I'm trying to feedback here? What information do you need to recognize this as an issue? Edited August 9, 2024 by Im_TheSaint
elkabungo Posted August 11, 2024 Posted August 11, 2024 the game stuck even before i can get a slot. heard the fix is to delete the super carrier. Even after delete it, it is almost impossible to enter the server.
Im_TheSaint Posted August 14, 2024 Author Posted August 14, 2024 On 8/11/2024 at 5:27 AM, elkabungo said: the game stuck even before i can get a slot. heard the fix is to delete the super carrier. Even after delete it, it is almost impossible to enter the server. You need to disable modules. You dont have to delete them. How many planes do you have? disable them all but 2 which you will fly that day. Then it works better.
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