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Aircraft kills are now being counted twice.  AI to AI, player to AI, AI to player doesn't seem to matter.  Haven't tried player to player or as client.  S_EVENT_Kill event handler is activated twice for each kill.  In the attached screen shot you can see the DCS score shows each aircraft kill twice and the text messages, activated by a scripted kill event handler, show 6 aircraft kills despite only 3 actually being killed.  Ground and sea units are not affected and are only counted once.    

Screen_240811_070240.jpg

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