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Posted

I'm playing the instant action mission. I slow down, trim for hover, and engage Auto-Hover.

 

I setup my targeting - laser designator to STANDBY, moving ground target ON, HMS to ON, Auto-turn-to-target ON, uncage the Shkval, Master weapons arm to ON, Viikhr missiles selected - and start lining up my targets. The HDG, PITCH, and BANK autopilot switches are ON. In this case, I'm attacking that line of trucks merrily weaving their way from right to left.

 

I lock up the first truck and get the "TA" in the Shkval screen. The helicopter turns and lines up the target circle with the missile reticle. Missile away.

 

I lock the next truck. However, the helo doesn't turn this time. I turn the Auto-turn on and off. I try unlocking and relocking the target. Eventually, it seems to go. However, it appears unreliable under my command at best, and it's quite annoying as it would make life so much easier if I could get it working and understand its logic.

 

I'd thought that Auto-Turn worked by just having it selected at all all times and it would automatically swing you onto whatever new target you locked. Is there a specific combination of actions that need to be accomplished in a certain order to make it work?

[sIGPIC][/sIGPIC]

Posted

Sometime I find that after turning on turn to target, I'll need to line up and hold the target manually and then retrim. After that it works much better.

Posted

It won't necessarily line up the locked target with the Vikhr aiming reticule as this is more or less off to one side depending which side is going to fire and how close you are to the target. A little manual rudder control is required to line up the reticules and launch.

Posted

1. The Q (Autoturn) is best used in conjunction with Auto-hover IMHO. Or slow forward motion.

2. Autoturn stays on until you reset the targeting (BACK), IMHO. No need to re-enable it.

 

And it also may be a good idea to show your Control-inputs on screen, CTRL-ENTER. That should give you a rough idea if you have trimmed your way off center. :)

The mind is like a parachute. It only works when it's open | The important thing is not to stop questioning

Posted
1. The Q (Autoturn) is best used in conjunction with Auto-hover IMHO. Or slow forward motion.

2. Autoturn stays on until you reset the targeting (BACK), IMHO. No need to re-enable it.

 

And it also may be a good idea to show your Control-inputs on screen, CTRL-ENTER. That should give you a rough idea if you have trimmed your way off center. :)

 

Thanks for this.

 

First, the CTRL-ENTER helped me determine that my CH Products rudder pedals are screwed up.

 

I'd calibrated them in the Windows Control Panel and thought I'd corrected them. However, when I centered them they were actually 20% to the right. Because of this offset, I had full rudder authority to the right, but only 60-80% to the left. Not only was I spinning to the right, but my ability to counteract it was curtailed. I still haven't been able to fix this in either software or hardware. Very, very frustrating.

 

I actually yanked out the pedals' USB connection mid-mission and relied solely on the rocker rudder on my Saitek X-45's throttle. It worked much better, though it doesn't feel very natural.

 

Secondly, I think I think I'm getting the hang of the Autoturn. I'm caging the Shkval when I'm not attacking. Also, I've realized that if you kill one target (for instance, if you 1 tank out of a group of 3) and lock up another, the helicopter won't Autoturn to line up the new one if it's still inside the HUD's area. Just good ol' rudder will get it lined up.

[sIGPIC][/sIGPIC]

Posted

I would recommend that you download and install the CH Control Manager utility as it allows a much finer process of calibration. The windows native one never seemed to define, proper centering of the CH Pedals.

 

Search for CH Hanger and as a bonus you find lots of help in using the software and downloadable maps for many simulators.

 

I hope this helps you.

 

Golgotha

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