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Fox Missile Trainer -how to capture when a SAM is evaded self destructs


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I have put together a Moose script using the Fox Moose class. This works just fine. However, I wanted to add the scoring class to the script, so I get a score when I evade a missile, and a negative score when the missile is destroyed close to my jet. I almost managed to get this to work too, but got stuck and need some help.
I use the OnAfterMissileDestroyed event function to assign the negative score when the SAM is destroyed close to my jet. This works fine. However, I cannot figure out how to capture the event when the SAM self destructs after being evaded, for assignment of a positive score. Hopefully someone have had the same issue, or can offer some insight which can help me solve this problem

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