RedHot Posted September 16, 2024 Posted September 16, 2024 I have put together a Moose script using the Fox Moose class. This works just fine. However, I wanted to add the scoring class to the script, so I get a score when I evade a missile, and a negative score when the missile is destroyed close to my jet. I almost managed to get this to work too, but got stuck and need some help. I use the OnAfterMissileDestroyed event function to assign the negative score when the SAM is destroyed close to my jet. This works fine. However, I cannot figure out how to capture the event when the SAM self destructs after being evaded, for assignment of a positive score. Hopefully someone have had the same issue, or can offer some insight which can help me solve this problem
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