VF19_Congo Posted October 10, 2024 Posted October 10, 2024 (edited) I've been on this for 6hrs and cannot find a solution, any help appreciated. I need texture paths in my custom livery description.lua located in C:\Users\Congo\Saved Games\DCS.openbeta\Liveries\su-27 to point to a particular livery folder located at the default game location here: C:\_GAMES\DCS\DCS World OpenBeta\Bazar\Liveries\su-27\Mirgorod AFB (Digital camo) ... so I can modify all the entries with the correct path, example below... {"su27_tex01", 0 ,"This_is_the_correct_path_I_Need_Please/Su27_tex01_ukr3",false}; ... also, will the texture location still be 'false' after I re-direct it? _________________________ No doubt the question will be asked, so I'll answer it in advance. Why? Because I want the livery's to show up in missions and the mission editor in a more organised naming convention and layout without duplicating the existing liveries, thus saving disk space and upload size, as I'll be sharing the new (description only) livery files with friends. I will be modifying/adding a good number of default liveries with new description pointers, so knowing how to do this is going to save me lots of gigabytes. I've been looking up tutorials and advice, but I'm not getting anything to work because I don't understand the syntax, even with many educated guesses example description.lua is attached description.lua Edited October 10, 2024 by VF19_Congo syntax error
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