Mach3DS Posted October 20, 2024 Posted October 20, 2024 I will be making these public. Enjoy! 6 2 MACH 3 DESIGN STUDIO Heatblur Rivet Counting Squad™
Mach3DS Posted October 20, 2024 Author Posted October 20, 2024 Uploaded. 2 MACH 3 DESIGN STUDIO Heatblur Rivet Counting Squad™
JCofDI Posted October 25 Posted October 25 Thank you for these fantastic visors! It looks like the last patch messed something up on these unfortunately. The JHMCS visors have just a sliver of the chosen color near the top and the standard visor appears matte rather than reflective. null
Mach3DS Posted October 26 Author Posted October 26 They must have changed the description.lua code object names....I don't understand why they do this constantly across different modules....but I don't have time to fix this ATM. I'll have to revisit it when I get a chance. MACH 3 DESIGN STUDIO Heatblur Rivet Counting Squad™
Mach3DS Posted October 26 Author Posted October 26 It appears that they misspelled the object name for the external Pilot model when viewing the pilot model only on Model Viewer: {"pilot_F16_hmd_getails", DIFFUSE , "pilot_f16_helmet_details", false}; {"pilot_F16_hmd_getails", NORMAL_MAP , "pilot_f16_helmet_details_normal", false}; {"pilot_F16_hmd_getails", SPECULAR , "pilot_f16_helmet_details_roughmet", false}; MACH 3 DESIGN STUDIO Heatblur Rivet Counting Squad™
JCofDI Posted October 26 Posted October 26 (edited) Thanks for the response! First, I want to clarify my bug report on the JHMCS portion of the visor is incorrect - I had simply loaded up a different environment in ModelViewer than I was previously using which gave far less of a reflection. The JHMCS appears totally fine on all colors I tested. For the HGU-55 though, I was able to take a further look as I noticed that your other liveries that have custom visors such as the 18th FIS Birds did not have the matte bug. I checked and these liveries have an included roughmet.dds they use, while the custom visor pulls the default ED one which was updated to a red color where yours are pink. Adding the roughmet from these liveries into a livery I've added a custom visor to and adding the associated line to that description lets the visor work again as normal. Edit: Attached a gif for direct comparison of the two files. The one with the red HGU-55 visor coming straight out of the F-16C_50 Textures folder in the main install. Edited October 27 by JCofDI Gif looping silliness.
Mach3DS Posted October 27 Author Posted October 27 21 hours ago, JCofDI said: Thanks for the response! First, I want to clarify my bug report on the JHMCS portion of the visor is incorrect - I had simply loaded up a different environment in ModelViewer than I was previously using which gave far less of a reflection. The JHMCS appears totally fine on all colors I tested. For the HGU-55 though, I was able to take a further look as I noticed that your other liveries that have custom visors such as the 18th FIS Birds did not have the matte bug. I checked and these liveries have an included roughmet.dds they use, while the custom visor pulls the default ED one which was updated to a red color where yours are pink. Adding the roughmet from these liveries into a livery I've added a custom visor to and adding the associated line to that description lets the visor work again as normal. Edit: Attached a gif for direct comparison of the two files. The one with the red HGU-55 visor coming straight out of the F-16C_50 Textures folder in the main install. So you got it working again? Good news. MACH 3 DESIGN STUDIO Heatblur Rivet Counting Squad™
JCofDI Posted October 27 Posted October 27 Yep - working for me now after those edits! A quick fix to the visor-only download might just be to include one of your existing visor roughmet files, then edit the readme to reflect the need to use that file and a corresponding description line. Thanks again for creating these (and all your other amazing liveries)!
Recommended Posts