trueman832 Posted June 11, 2009 Posted June 11, 2009 Dear Black Shark forums: HEEEELLLLLLPPPPP! :helpsmilie: With that out of the way, I have a system that until recently ran BS just great at 1680x1050. After setting up a Matrox Triplehead2Go Digital with 3 1680x1050 monitors, everything fell apart, but not in the way you'd think. On a fresh install of BS everything appears great. It'll run windowed at 1024x768 as long as I don't touch the options. When I do, it goes to refresh the screen and never comes back, just an unresponsive desktop with the BS menu music playing on a loop. The task manager says it's running, but I can't get anything from it. I have tried 1680x1050, 5040x1050, different aspects, fullscreen, windowed, 1 camera, 3 camera, even mucking about in graphics.cfg and options.lua. When I restore the backups of those files, the game runs again in 1024x768. Here's my system: Q6600 @3.15GHz EVGA 680i mobo with latest flash and chipset, onboard sound 4gb PC800 RAM (2x2) Asus GTX295 Windows Vista 64 Home Premium WD Raptor 150 + Seagate 320 Drives Matrox Triplehead2Go Digital with 3 LG 22" monitors (works great otherwise) native 5040x1050, a selling feature of Black Shark Saitek X52 FCS Logitech generic mouse After killing the game in task manager, it generated this report in error.log: (please note, there is no autoexec.cfg file to be found on my system) Error running Config/autoexec.cfg: cannot open Config/autoexec.cfg: No such file or directory 11/06/2009 00:24 V808201900 (ok I was up WAAAAY too late working on this) World::LoadPlugins: Loaded plugin module CockpitBase.dll Dispatcher: initial random seed = 4280225 Dispatcher: apply random seed = 4280225 Cosmos: Mission date assigned - Year:2009, Month:6, Day:1 loaded from mission Scripts/World/GPS_GNSS.lua Map objects for beacon site Потийский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Сухумский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Тарханкутский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Железный Рог NOT FOUND! Ojbects created. Map objects for beacon site Мыс Херсонесский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Анапский NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Айтодорский NOT FOUND! Ojbects created. Map objects for beacon site Батумский NOT FOUND! Ojbects created. Map objects for beacon site Мыс Фонарь NOT FOUND! Ojbects created. Map objects for beacon site Мыс Евпаторийский NOT FOUND! Ojbects created. Map objects for beacon site Ялта NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Кыз-Аул NOT FOUND! Ojbects created. Map objects for inactive beacon site Мыс Кодошский NOT FOUND! Ojbects created. ComplexTask::open_state(). Precached tasks data loading. ComplexTask::load_task_data(). "Follow_Line" task data loaded. ComplexTask::load_task_data(). "Follow_Vector" task data loaded. ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded. ComplexTask::load_task_data(). "Approach" task data loaded. ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded. ComplexTask::load_task_data(). "Rocket_Attack" task data loaded. ComplexTask::load_task_data(). "Level_Bombing" task data loaded. ComplexTask::load_task_data(). "Dive_Bombing" task data loaded. ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded. ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded. WARNING: multiple connectors "smoke" in model ".\Bazar\Terrain\Structures\High\TEC_A.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "light proj FFFFFF 25 25" in model ".\Bazar\World\Shapes\FARPS.lom" WARNING: multiple connectors "RED_BEACON" in model "KA-50" WARNING: multiple connectors "Gun_point" in model "KA-50" WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "WHITE_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_BEACON" in model "KA-50" WARNING: multiple connectors "GREEN_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_LIGHT" in model "KA-50" WARNING: multiple connectors "Gun_point" in model "KA-50" WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "WHITE_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_BEACON" in model "KA-50" WARNING: multiple connectors "GREEN_LIGHT" in model "KA-50" WARNING: multiple connectors "RED_LIGHT" in model "KA-50" WARNING: multiple connectors "Gun_point" in model "KA-50" WARNING: multiple connectors "MAIN_SPOT_PTR" in model "KA-50" WARNING: multiple connectors "RESERV_SPOT_PTR" in model "KA-50" EagleFM initialize time .. 923.853760 Chunk is not present: ABRIS/Options.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Options.lua Chunk is not present: ABRIS/Loader/NAVIGATION.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/NAVIGATION.lua Chunk is not present: ABRIS/Loader/ROUTES.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ROUTES.lua Chunk is not present: ABRIS/Loader/ADDITIONAL.lua ABRIS load default Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua ABRIS load default failed Scripts/Aircrafts/ka-50/Cockpit/ABRIS/Loader/ADDITIONAL.lua Cockpit::avDevice::link_all: no such device in hash - 'MRP' Cockpit::avDevice::link_all: no such device in hash - 'PADLOCK' Cockpit::avDevice::link_all: no such device in hash - 'ARCADE' Cockpit::avDevice::link_all: no such device in hash - 'ARCADE' Cockpit::avDevice::link_all: no such device in hash - 'PADLOCK' Cockpit::avDevice::link_all: no such device in hash - 'MRP' Cockpit::avDevice::link_all: no such device in hash - 'MRP' Cockpit::avDevice::link_all: no such device in hash - 'ARCADE' loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua Cockpit: ccClickable.cpp. Custom data unavailable cockpit initialize time .. 6593.618400 loaded from mission Scripts/Aircrafts/ka-50/Cockpit/ARK/ARK.lua cockpit post initialize ..131.345960 Krasnodar-Center has no ATC communicator! Novorossiysk has no ATC communicator! Krymsk has no ATC communicator! Maykop has no ATC communicator! Gelendzhik has no ATC communicator! Sochi-Adler has no ATC communicator! Krasnodar-Pashkovsky has no ATC communicator! Sukhumi has no ATC communicator! Gudauta has no ATC communicator! Batumi has no ATC communicator! Tskhakaya has no ATC communicator! Kobuleti has no ATC communicator! Kutaisi has no ATC communicator! Mineralnye Vody has no ATC communicator! Nalchick has no ATC communicator! Please help me DCS Forums, you`re our only hope... :(
trueman832 Posted June 14, 2009 Author Posted June 14, 2009 Problem solved. For anybody else experiencing this, it's the result of using 5040x1050 game resolution with 5040x1050 desktop resolution. Decrease your desktop res to the next 16:10 res down the list, then re-run Black Shark. This MIGHT require a clean install. Set BS to 5040x1050 and you're good to go, but be sure to use 3-camera mode for a 180 degree panorama.
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