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Fighter to Fighter Datalink Range Is Very Low With Real Player, Normal with AI


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When cold start from carrier, the datalink range between 2 players is much lower than airspawn with an AI. When teaming up with a player, both PPLI and flight member contact disappear outside 1.5nm, as shown in the first track (measured using AA TACAN). With AI, I let the AI wingman anchor to current location, and I flew away. The flight member track does not disappear even at 10nm.

In both track, the flight members are setup in one division, with correct TNDL setting.

Both track do not have AWACS that can setup datalink (E2/E3).

TNDL_PLAYER.trk TNDL_AI.trk

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