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I am currently, with the help of Tomcatter87 trying to build a basic supercarrier mission with working new deck personnel and a carrier deck with various statics and AI flights. 

The mission works as expected in single player, but if I use it in multiplayer, spawn points vary and aircraft take off differently and get stuck. Skins also display differently....which is strange...for example, I used the Sea king mod for the rescue helo and it displays different skins in single player and multiplayer.....WTF!!! 

Whats going on here and why? Enclose the mission for anyone interested in taking a look......

carrier crew test.miz

System specs: PC1 :Scan 3XS Ryzen 5900X, 64GB Corsair veng DDR4 3600, EVGA GTX 3090 Win 10, Quest Pro, Samsung Odyssey G9 Neo monitor.

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