HR-Crumble Posted December 11, 2024 Posted December 11, 2024 Have come across this issue. Just building a standard AI SEAD mission - done the same way that has always worked for years. Issue is when the AI are set to take off from the boat they will not proceed to their next waypoint and then fly their route and launch harms. But if you set them to fly over point just over the boat they will carry on and execute the route and strike. Have tried different maps, new jets, new locations, new targets, new fuel states etc. trk attached. LastMissionTrack.trk
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