Awacs_bandog Posted January 6 Author Posted January 6 some progress I suppose. Im still no closer in my guess-checking for the AF60 removal. None of this lua makes sense Livery Artist, Pilot, Not exclusively in that order.
NRG-Vampire Posted January 6 Posted January 6 (edited) 1 hour ago, Awacs_bandog said: Im still no closer in my guess-checking for the AF60 removal. None of this lua makes sense Unfortunately no Arg what can remove that AF60 and the first digit (zero) on the nose (thousands). These are permanent, no visibility switch on those polygons/textures. The only one way to remove it could be using "empty" texture (in description.lua) but we should know the material names what calls the B-52H_bort_numbers.dds (probably that texture used for the 8 tris/polys what show AF60 also) Edited January 6 by NRG-Vampire 2
RichCotte Posted February 20 Posted February 20 On 1/6/2025 at 3:10 PM, NRG-Vampire said: The only one way to remove it could be using "empty" texture (in description.lua) but we should know the material names what calls the B-52H_bort_numbers.dds (probably that texture used for the 8 tris/polys what show AF60 also) I tried substituting an empty, transparent dds file in place of the BORT number file and the decal file that the large gray box apparently comes from, but that didn't work. @@BIGNEWY any help you could offer on the args or additional lua lines to solve these problems would be greatly appreciated. We're working around the Model Viewer issue that I know others are complaining about. We just can't find the right lines of code to remove the large gray box on the port nose or the reg (BORT) numbers on the fuselage or tail. 1
BomberEW Posted February 21 Posted February 21 I just want to say I support the work you guys are doing as a B-52 crewdawg and lover of all things B-52 history. I would love a B-52H in SIOP paint as it looked back in the 1980s with markings of any of the B-52H wings at the time. I'm looking forward to seeing the final product.
RichCotte Posted February 21 Posted February 21 13 minutes ago, BomberEW said: I just want to say I support the work you guys are doing as a B-52 crewdawg and lover of all things B-52 history. I would love a B-52H in SIOP paint as it looked back in the 1980s with markings of any of the B-52H wings at the time. I'm looking forward to seeing the final product. If you have any photos from back in the day, to use as reference material... Yeah, I know, neither do I, but it can't hurt to ask...
Urbi Posted March 2 Posted March 2 2 1 Windows 11 Enterprise 64-bit processor AMD Ryzen Threadripper 3970X 32-core processor 3.90 GHz, installed memory 256 GB (256 GB usable), system type 64-bit operating system, x64-based processor 2 x NVIDIA RTX TITAN SLI 48 GB vRAM, 3x 2 TB M2 NVMe WDS200T3XHC Raid, 2x 4 TB M2 NVMe Force MP510 Raid, ERM - 3K3U water cooling, gaming motherboard ROG ZENITH II EXTREME ALPHA Monitor 108 cm ACER PREDATOR CG437K 7680x4320-120Hz, power supply 2000 watts
RichCotte Posted March 3 Posted March 3 @Urbi Those look amazing! How did you get rid of the gray box on port nose and the tail BORT/REG numbers?
Urbi Posted March 3 Posted March 3 (edited) 2 hours ago, RichCotte said: @Urbi Those look amazing! How did you get rid of the gray box on port nose and the tail BORT/REG numbers? I was expecting the request. You were already on the right track with your answer from February 20th. What is shown for the board number on a different background? For the frame you have to make the area of the square of the texture B-52H_Local transparent. And enter the texture in the description as follows: {"B-52H_Local_DECAL", DIFFUSE , "B-52H_Main_1_DIFF", false}; {"B-52H_Local_DECAL", DIFFUSE , "B-52H_Local",false}; the entry for "B-52H_Main_1_DIFF" was of course changed according to your information. I used your textures for the camo. For the SIOP I touched them up accordingly. A note for the paint work. ED has an alpha channel on all B-52 Roughmet, which shows the lines and rivets, and the red channel can be used for an AO. Here are the entries for a generic design. ED offers the use for 5 squadrons. So you create a folder with the name of the Sqd and the number and copy a description into this folder. Then you replace the contents with the following entry: livery = { } countries = { "USA", } custom_args = { [442] = 0.0,-- Bortnumber 100; -0.1 empty ; 0.0-0.9 number 0-9 [31] = 0.3,-- Bortnumber 010; -0.1 empty ; 0.0-0.9 number 0-9 [32] = 0.6,-- Bortnumber 001; -0.1 empty ; 0.0-0.9 number 0-9 --[52] = 0.0,--69th Bomb Sqd "MT" KNIGHTHAWKS --[52] = 0.1,--69th Bomb Sqd "MT" checkered gray-red ribbon --[52] = 0.2,--23th Bomb Sqd "MT" Barons --[52] = 0.3,--2nd Bomber Wing "LA" Barksdale blue [52] = 0.4,--2nd Bomber Wing "LA" Barksdale red --[52] = 0.5,--2nd Bomber Wing "LA" Red Devils --[52] = 0.6,--307th Bomber Wing and 93rd Bomb Squadron AFRC AIR FORCE RESERVE COMMAND "BD" --[52] = 0.7,--empty } this is the example for "2nd Bomber Wing "LA" Barksdale red AF60 036" To remove AF60 and the zero on the fuselage, the main files "B-52H_Main_1" and "B-52H_Main_3" would have to be changed, which would break the IC. Edited March 3 by Urbi 1 3 Windows 11 Enterprise 64-bit processor AMD Ryzen Threadripper 3970X 32-core processor 3.90 GHz, installed memory 256 GB (256 GB usable), system type 64-bit operating system, x64-based processor 2 x NVIDIA RTX TITAN SLI 48 GB vRAM, 3x 2 TB M2 NVMe WDS200T3XHC Raid, 2x 4 TB M2 NVMe Force MP510 Raid, ERM - 3K3U water cooling, gaming motherboard ROG ZENITH II EXTREME ALPHA Monitor 108 cm ACER PREDATOR CG437K 7680x4320-120Hz, power supply 2000 watts
Urbi Posted March 3 Posted March 3 2 Windows 11 Enterprise 64-bit processor AMD Ryzen Threadripper 3970X 32-core processor 3.90 GHz, installed memory 256 GB (256 GB usable), system type 64-bit operating system, x64-based processor 2 x NVIDIA RTX TITAN SLI 48 GB vRAM, 3x 2 TB M2 NVMe WDS200T3XHC Raid, 2x 4 TB M2 NVMe Force MP510 Raid, ERM - 3K3U water cooling, gaming motherboard ROG ZENITH II EXTREME ALPHA Monitor 108 cm ACER PREDATOR CG437K 7680x4320-120Hz, power supply 2000 watts
RichCotte Posted March 4 Posted March 4 2 hours ago, Urbi said: Outstanding Sir…time to jump on the PC and see what I can sort out. 1
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