OhNoMyHookBroke Posted February 12 Posted February 12 Pretty much exactly what the title says. The only way to get people in the cargo bay is by having the door gunner/s selected. There should be a crew chief AND flight engineer modeled that will be in the Chinook by default, and only able to be turned off in the special options or the ME. Also being able to select the amount of personnel we want would be nice. The X-Plane 11 CH-47D developed by XTrident has them move around and even shows them pop their heads over to look at cargo. I'd say that you gather all of your SMEs, ask them where they are and what they do in the aircraft during different stages of flight or mission, like takeoff, cruise, landing, troop pickup, cargo, slingloading, etc., and ask them how long they're there for. (Not to sound rude, just couldn't find a better way to word it ) Also, if you do that, I think it'd also be nice for you to provide default keyboard controls to actually walk around, because we have the use the "cockpit move camera" or have a VR headset to effectively move around. I'd believe this would provide a good foundation if a crew chief/flight engineer AI is planned. Thanks! 4
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