WirtsLegs Posted February 27 Posted February 27 currently the lua api function land.getSurfaceType(table vec2 ) returns form the following enumerator land.SurfaceType LAND 1 SHALLOW_WATER 2 WATER 3 ROAD 4 RUNWAY 5 I would like to propose adding 1 or 2 new values first and most important, FOREST, not talking about like small treelines or anything custom placed, I mean the actual forest areas. These are part of the maps and should be already known by the sim, if we could have access to that it would enable a lot of features for lua scripters second, less important but would still be nice is a URBAN or CITY value, basically anywhere that is inside a town or city, for similar reasons, thugh unlike forest i dont know if this information is as accessible so it is not the primary ask cheers
Modifikator Posted March 1 Posted March 1 +1 I would like to dynamically spawn units in an area that is not forrested or urbanized but I have no idea how to achieve that right now.
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