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VR exclusive user here and I want to draw attention to Project Cars 2 and Automobilista 2 VR implementation on their menus. It is simple but brilliant.

The mirrored image on the monitor does not mirror the headset when you are in a menu. This simple change is incredibly useful because bindings keys in VR can often really suck.

Can ED create an optional toggle that UI menus do not mirror the headset when in VR? This would allow us to remove the headset when in VR mode (or flip up the headset when in Bigscreen Beyond halo strap or Meganex halo strap) to bind keys, type in the bindings search, save files, etc. without being in VR. Or work on a mission editor, etc.

right now due to the way the desktop mirrors the headset it can be very inconvenient to attempt to work in menus in VR mode.

i believe this would be a potentially simple way to address this. I absolutely love how PC2/AMS2 does this and I know many others do as well, it really should be standard.

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All modules & maps | VR only (5950x, 4090, Reverb G2) | Buttkicker + NLR HF8 Haptics | Virpil Peripherals + MFG Crosswinds

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