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Posted

Indicated Airspeed Option:

The program already tracks this, as it appears as "IAS: n kn" in the external view data window.

It's what pilots operate by.

Not a big problem for level flight, an an empirical program of Altitudes/IAS's has produced data of ground speeds at altitude for waypoints.

The problem is climb.

Climbing from 2,000 ft. up to 25K, at max continuous power and 170 mph (148 kts) indicated, has a tremendous ground speed variable.

The AI already climb away in this configuration and keeping formation is impossible.

If the AI were limited to max continuous power and 170 mph (148 kts) indicated, that would also solve the problem of a route climb.

 

The other issue is an Alternate Waypoint Trigger, and the ability to provide an alternate route.

A or B.

Turns Four(4) missions into Eight, plus the unpredictability.

Multiple Alternate Waypoint Triggers?

1,2,3,...

One mission, infinite variably engagements.

 

Bowie

 

  • 5 weeks later...
Posted
On 5/24/2025 at 11:18 PM, Bowie said:

The other issue is an Alternate Waypoint Trigger, and the ability to provide an alternate route.

A or B.

Turns Four(4) missions into Eight, plus the unpredictability.

Multiple Alternate Waypoint Triggers?

1,2,3,...

One mission, infinite variably engagements.

 

Bowie

 

I'm not 100% sure what you're asking for here, but there is a switch waypoint trigger which can be used to create alternate routes.

 

From my experience it can be a little cumbersome, but it gets the job done.

Awaiting: DCS F-15C

Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files

 

  • 2 weeks later...
Posted
On 6/24/2025 at 7:57 AM, Exorcet said:

I'm not 100% sure what you're asking for here, but there is a switch waypoint trigger which can be used to create alternate routes.

 

From my experience it can be a little cumbersome, but it gets the job done.

CFS2 - had a 'dice-roll' waypoint, with an 'A' or 'B' outcome.

Unique routes were propagated for both from that point.

eg:  

Route leads to a mountain.

Variable Waypoint originates randomly selected 'A' and 'B' routes, say left or right around the mountain.

Or, say, dive-bomb the airfield, or low-level attack the tank farm.

Or, say, attack from the East, or attack from the Southwest.

All possible with a Variable Waypoint.

 

Bowie

  • 2 weeks later...
Posted
On 7/2/2025 at 3:57 PM, Bowie said:

CFS2 - had a 'dice-roll' waypoint, with an 'A' or 'B' outcome.

Unique routes were propagated for both from that point.

eg:  

Route leads to a mountain.

Variable Waypoint originates randomly selected 'A' and 'B' routes, say left or right around the mountain.

Or, say, dive-bomb the airfield, or low-level attack the tank farm.

Or, say, attack from the East, or attack from the Southwest.

All possible with a Variable Waypoint.

 

Bowie

I see, yes some expanded options like that would be nice. All of that is technically possible in DCS with the switch waypoint command, but it can take a lot of work.

Awaiting: DCS F-15C

Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files

 

Posted (edited)
On 7/10/2025 at 7:40 PM, Exorcet said:

I see, yes some expanded options like that would be nice. All of that is technically possible in DCS with the switch waypoint command, but it can take a lot of work.

How would one switch to other than a different waypoint on the same track?

One could skip someplace, say, to the secondary bombing target, due to cloud cover at the primary bombing target, which is cool.

Guess one could lay a convoluted track, and assume that unless advanced to alter course/targets, they would not be utilized due to the previous waypoint engagements.

ie.

Run a track around one side of the mountain, then back it out and run it around the other side.

One would just need engagements(combat) prepared on both sides, for both the true track and waypoint advance, mitigating the backout.

 

Bowie

Edited by Bowie
Posted (edited)
8 hours ago, Bowie said:

Run a track around one side of the mountain, then back it out and run it around the other side.

One would just need engagements(combat) prepared on both sides, for both the true track and waypoint advance, mitigating the backout.

Yes. To set up multiple routes in DCS, you need to make a very long string of waypoints covering all the possibilities and then use a trigger to push the AI to a specific waypoint to skip the sections of the route that you don't want it to fly. Ideally at the end of every individual route you also have another switch waypoint command pointing to the landing area.

I've set this up in a few of my own missions, but it can be a cluttered mess and it's easy to lose track of what's happening. When it works, it does work fairly well at least.

 

A better option may be to have special points than any unit can reference:

 

Edited by Exorcet

Awaiting: DCS F-15C

Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files

 

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