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Posted

Mission Updates!!!

These missions needed an upate to bring them inline with others. Theyve also benefitted from various gameplay improvement like target set updates, mission progression, audio playback triggers, landing and prking slots and dozens of minor improvements.

 

Mission 1

- Fixed bug on mission progression not working

- Fixed some audio not working

- Improved Ai low level route

- Improved player orders

- Loadout changed. Added more rockets and TGP

- Made Delta (FAF Mirages) easier to formate/RV

- Made wingman less likely to crash at lake during low level ingress

- Made convoy easier destroyed 55% damage, mission complete

- Adjusted score ratings

- Tidied map, hid units

- Updated Kneeboards

 

Mission 3 - Armed Recce

- Dozens of mission improvements

- Improved target sets

- Improved mission progression/orders

- Made Hot Start

- Improved audio not working in parts

- Added HARD MODE/IMMORTAL MODE

- Updated Kneeboards

 

Thanks for the support

 

  • Like 1
  • Thanks 2

 


 

  • 2 weeks later...
Posted

Hi LG - team,

I am flying mission 3 of the DCS: F/A-18C Inherent Resolve Campaign, where one takes off at low altitude, following the 2 Tornado's. I have just passed WP 3, and we are flying low over the lake...

So i'm flying at low altitude, at 500 ft 370 mph, and sudden static/dynamic ships start popping up less then 0.2 mile ahead and aside of me, growing rapidly to its original size. Growing way too fast in to size than should be possible at these speeds ! 

Is this normal ?

Kind regards,

RWC

  • Like 1
Posted
Quote

So i'm flying at low altitude, at 500 ft 370 mph, and sudden static/dynamic ships start popping up less then 0.2 mile ahead and aside of me, growing rapidly to its original size. Growing way too fast in to size than should be possible at these speeds ! 

Hey - We also saw some weird rendition of ships appearing very last moment, resulting in some weird visuals. Will look further into this. 

thanks for heads up

 


 

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