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Posted

Bug: After first AIM-9 is fired, remaining ones won't fire.

 

Can I reproduce it 100%: yes

 

How to reproduce/ description:

 

Step1: Lock target with radar

 

Step2: uncage sidewinder and fire with good tone

 

Step 3: If target still locked, uncage next sidewinder, get good tone, but NO launch

 

DCS Version: OpenBeta 2.9.16.10973 MT

 

System Specs:


Processor    AMD Ryzen 7 3700X 8-Core Processor                3.59 GHz
Installed RAM    32.0 GB
Graphics Card    NVIDIA GeForce GTX 1070 Ti (8 GB)
System Type    64-bit operating system, x64-based processor

 

OS: Win10

 

Peripherals:

 

Joystick: Thrustmaster Warthog Joystick

Throttle: Thrustmaster Warthog Throttle

Pedals: CH Products

Others: Two (2) Cougar MFDs

 

Headtracker: Opentrack 

 

Mission File: Attached

 

Log: Don't have.

 

Track: Attached.

 

Video/ Screenshots:none

 

Mods: No mods

Thank you in advance for your time.

P.sidewinder won't fire.trk F-14 ACM practice SU-25.miz

Posted
3 hours ago, RobfromME said:

Bug: After first AIM-9 is fired, remaining ones won't fire.

 

Can I reproduce it 100%: yes

 

How to reproduce/ description:

 

Step1: Lock target with radar

 

Step2: uncage sidewinder and fire with good tone

 

Step 3: If target still locked, uncage next sidewinder, get good tone, but NO launch

 

DCS Version: OpenBeta 2.9.16.10973 MT

 

System Specs:


Processor    AMD Ryzen 7 3700X 8-Core Processor                3.59 GHz
Installed RAM    32.0 GB
Graphics Card    NVIDIA GeForce GTX 1070 Ti (8 GB)
System Type    64-bit operating system, x64-based processor

 

OS: Win10

 

Peripherals:

 

Joystick: Thrustmaster Warthog Joystick

Throttle: Thrustmaster Warthog Throttle

Pedals: CH Products

Others: Two (2) Cougar MFDs

 

Headtracker: Opentrack 

 

Mission File: Attached

 

Log: Don't have.

 

Track: Attached.

 

Video/ Screenshots:none

 

Mods: No mods

Thank you in advance for your time.

P.sidewinder won't fire.trk 1.38 MB · 2 downloads F-14 ACM practice SU-25.miz 13.42 kB · 1 download

You have Captive AIM-9Ms on the wingtip stations (1A and 8A) but live AIM-9Ms on 1B and 8B. When you first selected AIM-9s, it fired since it fired from 8B (which had a live AIM-9M), then it stepped to 1A after you shot 8B's missile but 1A has a CAP-9M. Then you switched to Sparrow then back to AIM-9s but it then stepped to 8A then you stepped back to 1A.

Discord: @dsplayer

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Posted

Good morning, DSplayer,

Of all the stupid things I could have done, that takes the cake.  My apologies for wasting everyone's time.

Thank you for catching that and helping me out.  I really appreciate it.  All works great now!

All my best,

Rob

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