Ala13_Zetas Posted yesterday at 11:05 AM Posted yesterday at 11:05 AM "UNIT HIT SUCCESFULL" trigger is not working properly on a dedicated server, but it works fine on a local (in-game) server. I just tested it. It's vnullery similar to the smoke bug that was fixed in the latest patch. Please take a look and fix it. OS: Win11 pro 64bit/ MB: Gigabyte X670 AORUS ELITE AX/ CPU: AMD Ryzen 9 7900X3D 4.4GHz-5.6GHz/ RAM: Corsair Vengeance DDR5 5200MHz 64GB/ GFX: MSI GeForce RTX 4090 Gigabyte GAMING OC 24Gb gddr6x/ NMVe Acer Predator GM7 2TB SSD M.2 PCI Exp. 4.0/ SSD: Sandisk Plus 1TB SSD 2.5" SATA 3/ EXTRA: Thrustmaster Hotas Warthog/ T.Flight Rudder Pedals/ Oculus Quest 3
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