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Posted (edited)

While not as bad or prevalent as before, the AI is still defending poorly against ARH missiles and is getting hit with (in my opinion) very low Pk shots. Sometimes the AI will split s and turn away (which is ideal) while other times it will try to beam/notch it, or (as in track 2) recommit too early and fly straight into the missile. I suppose this kind of behavior might be expected for AI at a low difficulty setting but not for veteran or ace AI.

 

 

BadDefense1.trk BadDefense2.trk

Edited by DCS FIGHTER PILOT
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