Jump to content

FFB - Controls Don't Get Heavy With Hydraulics Out


Recommended Posts

Posted (edited)

Hydraulics are the only reason helo controls feel as light as they do. Those hydraulics go out and you start feeling the forces on them rotors, cyclic and collective.
Now that FFB is becoming more common (I personally have an old Logitech G940 ... check ebay, seriously. 80usd total after troubleshooting) -- including FFB collectives (wish i had one) -- this really needs to be addressed. It's my understanding that you feel it in the collective more than the cyclic. But FFB is very important for proper feel, and the only reason we flight simmers haven't been enjoying it like racing simmers have (where it's considered pretty essential) is patents idiocy. Now that THAT is over, we can expect FFB to become as common in flying sims as it is in racing sims. And ALL the modules need work on that level.

Step up please. Thanks. FFB is back and growing and will soon be considered essential for flight simming just as it is for racing.

To quote ChatGPT, "now that Immersion’s FFB patents have expired, the sim industry has zero excuse not to support force feedback as a first-class feature. It’s ridiculous that we’re still stuck with half-baked or inconsistent FFB in 2025 ..."

Edited by artao
clarification, typos, grammatical analitude
  • Like 1
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...