Fingers68 Posted yesterday at 09:59 AM Posted yesterday at 09:59 AM 4090, 7800x3d, 64gig ddr5@6600. Pimax Crystal Light at 72hz native res. I'm using quad views, DLSS, crop2FOV (just a little, so that its not noticeable) Quite new to DCS so please bare with me. Using the Normandy 2 map quick assess free flight to bench. Getting just under 20% headroom dropping to and 10-12% on the deck. Load up a Mission Normandy with the WWII assets and the thing tanks, depending on how much furniture is on the deck some times 40-50 FPS!. Once in the sky it sorts out even with a good flight company 10-15 birds, till coming across a swarm and this causes issues but not so much as the ground assets. So; The LOD slider makes a massive difference, does this just apply to the ground assets? It does not seem to effect the distance a plane comes into view, but more testing on this to do.
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